![]() And that’s why we have some half health damage options in the deck. Sometimes, you will likely need to take some damage for the good of the team. And in fact, every time you take hits from monsters you reduce the amount you have to trade for damage boosts. But you need to make it clear that that’s not what your character is all about. When your allies see your large health pool, they may get the impression that you’re going to tank for them. ![]() These are the strategies I used while playing my Berserker that I found helpful. Plus, I kept in a couple of the below half health bonus options, so I could still do those big hitters occasionally! Berserker Strategy for the Health Swaps build And I felt a lot less self-centred! It wasn’t just about me keeping my health balanced, it was asking where I could be the most useful for my group. ![]() ![]() I could even choose to take the occasional hit from the monsters to help my team if that was the best choice.Īs soon as I played like this, I didn’t feel like I’d be wiped out any time anything went wrong and I had so many choices! I had decent enough health going into the final room so I could be more helpful to my allies. I could choose to swap my health or not, depending on the situation. With this build, I decided to go for a Berserker that could use the health swaps on my terms. I decided to try a build that was less drawn towards the half health bonuses, and more focused on giving me the control over when and where to spend my hit points. I felt frustrated that my health was out of my control. A bad round for my party and a good round for the monsters left me struggling! As a Berserker, we’re playing on the front lines, which means we need careful positioning to make sure we don’t take too many hits. It leaves you very vulnerable to things going wrong. But I just couldn’t get it right and ended up on 0 hp in pretty much every scenario! This is the build I tried with my first Berserker run. You stay at just below half health to gain bonuses on certain abilities. This is the high risk, high reward Berserker build. Plus, it’s very tempting to surround yourself with more monsters than is sensible to maximise the Retaliate action! I think there are better builds for the Berserker. I’m not a big fan of Retaliate generally because you need to take damage to do damage. She does have some Stun, Disarm and minor heals you can barely feel which help a little. You can see from her perks sheet that she doesn’t have the Shields, Push, Jump, add Target etc that you’d expect to see on a tank perks sheet. I’m not a big fan of this build because it’s not the ideal way to play her. You can choose the Retaliate cards, the few Shield options and heals that you can get as the Berserker and play her in her most tanky way possible. She can be built to withstand more hits and do extra damage with Retaliates, she can be built to always run at low health for higher damage rewards, or she can trade health for damage and boosts when it suits her. There are 3 main build options for the Berserker. If you get a hit a lot, you go into a rage and hit the monsters harder for it! Just as you’d expect from a character called a ‘Berserker’. Her health and damage taken often directly affect her damage output. The health swaps mechanic is pretty cool for the Berserker. This Berserker guide follows this structure:īerserker class miniature and character board Why a Berserker Health Swaps build? The Berserker guide covers all levels from 1-9 and evaluates each card for how well it fits with this build. If you use a link and buy something, I may get a commission at no extra cost to you. Hi! This post may contain affiliate links to online stores.
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